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One thing MW2 introduced was more open maps where you could choose a position better but it was still pretty strict. MW3 loosens the grip but doesn't give you the tools to play how you want. If they improved DMZ instead of copy paste the gameplay side would of been more bearable. The story just had no meat which isn't new for COD but to me it's just bones at this point. For me campaign is one of the highlights of COD but MW3 falls flat on all fronts Zombies is the only thing redeeming if even. There is no reality where selling this level of copy past is ok at a 70$ price point

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If you're interested in that kind of interactive storytelling but without all the nonsense check out, if you haven't yet, Black Mirror's interactive episode: Bandersnatch

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Bandersnatch was great!

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Lol at the usernames and comments desperately needing moderation!

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I had high hopes for the Silent Hill thingy, shame it turned out the way it did... and as someone who actually plays the single player campaigns of CoD (I don't really play multiplayer games, so story modes are my main thing) I'm just as disappointed in the new MW. Great post as always!

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Yeah it sounded so goood! But hopefully people will learn from it and produce something better in the future.

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